If you still have issues, try installing Minecraft Launcher from Xbox App. Wait untill the installation process is completed.Īfter the installation, open the application and check if you can open Minecraft Launcher. Run Powershell as administrator again and enter the code Get-AppXPackage *WindowsStore* -AllUsers | Foreach ĥ. After uninstalling the store, restart the PC.Ĥ. To uninstall the application, enter the following command Get-AppxPackage *windowsstore* | Remove-AppxPackageģ. : : at .FMLSecurityManager.checkPermission(FMLSecurityManager.java:30) : : .FMLSecurityManager$ExitTrappedException Minecraft_command = minecraft_launcher_minecraft_command("20w14infinite",minecraft_directory,options)Įrror: Īt 0(Native Method) ~Īt (NativeMethodAccessorImpl.java:62) ~Īt (DelegatingMethodAccessorImpl.java:43) ~Īt .invoke(Method.java:498) ~Īt .launch(Launch.java:135) Īt .main(Launch.java:28) Ĭaused by: : ()IĪt (Native Method) ~Īt .(Sys.java:118) ~Īt .func_71386_F(Minecraft.java:2756) ~Īt .Main.main(SourceFile:41) ~ Version_list = minecraft_launcher_version_list() Minecraft_directory = minecraft_launcher_minecraft_directory() Latest_version = minecraft_launcher_latest_version() Is there a problem with my code or can anyone explain to me and give me a fix to this problem? LWJGL stands for "LightWeight Java Game Library", which is the game library Mojang uses to make Minecraft. The problem is I use Minecraft 1.8.9, and it keeps throwing an error with a function in LWJGL called "()". It works really well with 1.14.3 - 1.16.5(which is what I've tested). I'm trying to make a Minecraft launcher that will always open 1.8.9 in Python because I found the minecraft-launcher-lib python package and it works a lot better than using batch in my opinion.
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